Difference between revisions of "CyberLife"
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==Relevant Links== | ==Relevant Links== | ||
* [http://www.raphkoster.com/gaming/comments.shtml Essays by Raph Koster] on Gaming, and how "unreal" worlds are quite real in certain ways | |||
* 2005-04-07 [http://www.newscientist.com/article.ns?id=mg18624944.600 Sony patent takes first step towards real-life Matrix] | * 2005-04-07 [http://www.newscientist.com/article.ns?id=mg18624944.600 Sony patent takes first step towards real-life Matrix] | ||
*[http://www.ugcs.caltech.edu/%7Ephoenix/vinge/vinge-sing.html Vernor Vinge on The Singularity] | *[http://www.ugcs.caltech.edu/%7Ephoenix/vinge/vinge-sing.html Vernor Vinge on The Singularity] |
Revision as of 02:26, 21 January 2006
Essay to be posted later.
Relevant Links
- Essays by Raph Koster on Gaming, and how "unreal" worlds are quite real in certain ways
- 2005-04-07 Sony patent takes first step towards real-life Matrix
- Vernor Vinge on The Singularity
- Automated Reasoning
- OpenCyc: common sense database
- Individual thoughts:
- SecondLife: prototyping a cyberlife habitation/landscape?